![]() BTW, what was up with that? A full week would've been nice, like we had for Part I. Otherwise, there's no way on earth that I could've run through all 26 quests in the 5 1/2 days allotted. This is a total of 456 squares, or, 18.3 expansions worth of space at a MINIMUM. Gems of Knowledge created a few layout options based on the two directional canals and the various shapes of the buildings. Of the original Elvenar races, only the Woodelves, protected by their strong magic power, survived the big drought, hidden deep in the forests. Having access to the full quest list for Robert Redbeard Part II, was for me the key to effective planning and multitasking. Sunset Towers occupies a 7x3 space and Victory Springs occupies a 6x4 space. The Gems of Elvenar is a social and sharing group run by and for any and all players of Elvenar who would like to share game tips, celebrate successes. At the end of their destructive journey, even the Amuni couldnt find fertile land anymore to settle on, so they decided to take a deep slumber in their giant monument waiting for the land to recover. Sorry, but it just doesn't seem as if anything like this should ever stress a player out.games are supposed to be fun, right? In the spirit of sharing something constructive, I will say that the website has been an invaluable resource for tackling events, tourneys, & all kinds of other stuff. Yet there they are, amidst four pages of posts on this topic, lol. I don't know what it would be like to become emotionally invested enough in a game, that the introduction of a new storyline would provoke such volatile reactions from some people. It sounds as if having the basic motivation to participate in an event and see it through is part of the issue, here. Following along has forced me to think outside the box to achieve various goals, while hopefully improving myself as a player along the way. ![]() My experience has simply been, where there's a will there's a way. I'll admit, I have no real concept of how challenging (or frustrating) these quests might be for somebody who's already well-advanced into the game. As a newbie, I'm less concerned about the space/production value of these new buildings as I am about the challenge of completing the quests and winning some cool little novelties. I've only been playing Elvenar for two months (currently in Chapter IV), but I've more or less enjoyed the events so far.
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